BIOGRAPHY: EIJI AONUMA
Eiji Aonuma
was born in Nayoga, Japan, the 16th of May, 1963. He had got a
degree in design at the Fine Arts and Music’s National University in Tokio in
1988.
At the age
of 25 he had started working in the videogame company, Nintendo. There he had met
Shigeru Miyamoto (Mario Bros’ creator) and had worked with him creating sprites
for Nintendo Entertainment System games, more known as NES, at the 1990s.
Thanks to
this work Miyamoto named him the director of the “The legend of Zelda”
department, which was created by Aonuma and Miyamoto. There Aonuma spent
several years designing Zelda’s firsts videogames: “Ocarina of Time” and its
sequel “Majora´s Mask”, both for the Nintendo 64 console. The first was
appointed the Game of the Year in 1999. During the next years he designed “The
Wind Waker” for the Nintendo Cube.
Later, he
designed one of the most successful videogames for Wii, “The legend of Zelda:
Twilight Princess”. Because of this game he was nominated Designer of the Year
in Electronic Gaming Monthly´s 2006 1Up
Awards.
After the
Nintendo DS launch, he designed two videogames for this console: “The legend of
Zelda: Spirits Tracks” and “Phantom Hourglass”.
In 2011 he
launched “The Legend of Zelda: Skyward Sword”, and two years later, “The Legend
of Zelda: A Link Between Worlds” for the Nintendo 3DS. The latter was nominated
the Game of the Year in 2013.
His last
work was producing “The Legend of Zelda: Breath of the Wild” for the Wii U and
Nintendo Switch, which was launched the 3rd March 2017.